3D Game Programming for Kids
When teaching programming to Middle School students (ages 10-14), it is essential to keep the lessons interactive, visually engaging, and intellectually challenging. “3D Game Programming for Kids”, by Chris Strom fulfills all these requirements, and then some!
So, I am now busy putting together lesson plans, all the while having a great time. The book is well written, and it not only focuses on creating 3D graphics, but quietly teaches solid programming principles. It even includes a section on debugging! For me, what is really compelling about this book, is that the reader is never bogged down in abstract concepts or nomenclature, but is just having a great time without realizing that there is a lot of heavy duty learning going on.
I give this book 5 Stars *****